Last Updated on November 12, 2020 by Mark P.
The recent Direct Mini from Nintendo came as a surprise to just about everyone, mostly because it wasn’t announced beforehand. The thirty-minute long presentation included a massive array of information, including the release of the Panzer Dragoon remake, Jedi Knight: Jedi Academy, and Good Job on the Switch. A demo for Square Enix’s Bravely Default 2 has also been made available, giving players plenty of things to enjoy doing today and for some time in the future.
However, what we’re here to inform you about is a swell perk that Nintendo Switch Online subscribers will get to enjoy for a limited period of time, and it relates to the announcement of a new character being added to Smash Bros. From March 26th all the way to April 6th, Nintendo Switch Online subscribers can get a free trial for Arms, a fighting game that was released back in 2017. The game is called such because the players do battle with extendable arms that they can customize to their liking. This trial access is not a demo and will allow players to access the full game, so it is a great opportunity to give it a try and see if it fits the bill for interested players.
As you may imagine, the reason Arms is accessible for free during this window of time is because the new addition to the Smash Bros. Roster is from that game. This is going to be the start of Battle Pass 2 and Challenger Pack 6, and the Arms fighter will be available to play in the game in June. When exactly has not been specified.
As for Arms itself, it launched soon after the Nintendo Switch itself, and functions as a four-player fighting game with the aforementioned extendable arms. It includes what you would expect, such as punching, blocking, throwing and the like, but each character has unique abilities to bring to the table as well.
The review GameSpot gave it way back when implies that the game has a real learning curve, but that it also has a lot to offer once a player takes the time to master it.
“As a quirky Nintendo take on fighting games, Arms doesn’t start off on the right foot,” wrote editor Kallie Plagge. “Its unique fighting mechanics are hard to get used to, and learning its unusual controls and cadence can initially be frustrating. But once you wrap your head around the basics, you begin to recognize what it takes to win–clumsy punches become complex counters, and reacting to your opponent becomes instinctive as you settle into Arms’ peculiar pacing. If you can get past its unavoidable learning curve, you’ll find that Arms packs a fighting challenge that’s unlike anything you’ve played before and is fun in ways you wouldn’t expect.”
This limited access period is just one of the perks subscribers have access to, which makes the idea of paying a handful of dollars for a month that much more appealing.
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